My thoughts on piracy on the PS Vita

DISCLAIMER: All the thoughts expressed in this article (and this blog of course) are my own, and is not affiliated or endorsed by any entities whatsoever. This post is a rant and will be disorganized and biased.

So I read an article on wololo just now that confirms that piracy is now a reality on the PS Vita. After like what, 5 years?

Well, I guess I’m sad, and a tad angry too. Sure, I used to pirate all my PC games during my teenage years (now I buy them on Steam, hurray for Steam). But that doesn’t mean I like piracy.

You know what, the PS Vita is a really niche kind of a platform; to me it’s one-of-a-kind. Even though I don’t dabble much in video game communities, but this much I can see.

I belong to one of the “rare”? people who actually loves the things present in the JP PSN store, and can consume those content. And you see, I like buying my games. Why? That feel-good factor that I’m supporting the devs. But wait, not your AAA games that potentially has a huge user base, pirated or not. These are the very niche ones based off maybe an anime, or a visual novel port.

Now, the thing is, the sales figures of these appear to be such that even a few thousand copies selling is considered good.

Does piracy really need to happen here? What happens if it does? Will the games still sell well? Will the devs make enough money off it to consider making a sequel? Or their next game? Or will they drop PS Vita releases altogether?

I don’t know, honestly. And I’m not inclined to think in a positive direction. But that’s just my thinking.

Now well, here are some refutations of arguments people come up with to “justify” piracy:

  1. I don’t wanna buy the expensive memory cards!!!

This is THE biggest complaint I hear, and it makes zero sense to me. As I have ranted in a previous post, THE MEMORY CARD IS LITERALLY A ONE-TIME INVESTMENT, DAMN IT! Just how many memory cards you need? You can back up your games to your PC just fine with QCMA. What’s the problem!?

2. The users are not to blame, Sony is to blame for letting the PS Vita rot like this!

Correction: Sony is partially to blame. A game console and its ecosystem are made up by both the company, the devs AND the users. Don’t forget that.

3. This will boost sales of the Vita!!

Hmm. I don’t have much idea of how the ecosystem works so correct me if I’m wrong, but isn’t it like this: Many users will buy Vitas to run 3.60 FW plus their pirated stuff, so game console sales will see a (temporary) increase. What about the games? Will they sell as much? Will many people buy them?

4. I want to “try” the full game before I buy it!!

Uh, that’s what trial editions are for, and last time I checked, they don’t cost a dime. Unless by trying you mean you want to finish it first.

5. The PS Vita is dead, so piracy doesn’t matter anymore.

Well, it might be dead in your country, but not everywhere for sure. I see several people with the PS Vita on the trains here in Japan quite often.

 

Sigh, I don’t want the situation to worsen any further, and honestly, all the “claims” made by people (excluding homebrew flourishing, which is a good thing), seem just hogwash and people trying to justify themselves by saying piracy is a good thing. Nope, it never was, and it isn’t. It’s the game dev’s choice whether to use DRM or not. Not everyone can trust the gamers and take that risk. It earns them bread, y’know. It enables them to make a living.

As a commenter on the post aptly put it:

“What some of you don’t realize is that by pirating games on the Vita, you’re not stealing from Sony. Instead, you’re stealing from the developers, who typically aren’t Sony. What enabling piracy will do is just gimp the Vita’s potential library even more. Do you guys really want that?”

I want to see more games on the PS Vita, and this seems a step in the wrong direction. I just hope I’m proved wrong several months from now…

 

 

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One thought on “My thoughts on piracy on the PS Vita

  1. 1) But still the micro-sd are way cheaper…Sony wanted to make ton of $$ selling the PS Vita, the games and the memory card, but it backfired in the end.
    2) Sony is to blame because they left the console for dead…
    3) Some people will still buy some games, like they did with PSP
    4) Trial and demos are very scarce, at least in Europe. To think I bought Odin Sphere on day 1 mainly because of the demo…
    5) In Japan the Vita is still pretty alive, but in North America & Europe we don’t see as many games as in Japan, and sometimes they’re digital only (like Attack on Titan). That means that you can’t sell them after you finish them, to buy another one, and people who usually buy used games only have to wait for sales…

    And now we have full piracy on Vita, after 5 years of virtually NO PIRACY (except for PS1 and PSP games), and in all these years Sony didn’t try anything to make the Vita more successful! So thanks for nothing Sony…

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